+=======================================+
|        Simple Car Game, v1.9F         |
|          by Milcho Penchev            |
|       Last Updated on: 09.23.08       |
+=======================================+

1. Instructions:
	A - toggle Automatic mode On/Off
	M - starts/pauses Manual mode (alterative key P)
	R - Resets the game, only in Manual Mode
	C - toggle collision
	V - Toggle display of collision vertecies
	Q - Supercharged mode (in Manual mode only) - makes car faster
   ESC -Quits the game
   
   Right-click menu:
   Quit - Quits the game
   Animation Speed Sub-menu
     Slow   - All non-player animations are slowed down to 1/2 normal speed
     Normal - All non-player animations are set to normal speed.
     Fast   - All non-player animations are sped up to 2 times normal speed
	 
	 
2. Special Functions:
	Collision Detection
	
3. Changes from original specification
	None. I did, however, email Professor Wonka, and he explicitly stated
	that it is acceptable to implement the collision detection as the 
	"extra feature", since I am not a graduate student.

4. Important notes:
	The car is designed so that it can "skid" based on its speed, this is
	a completely intended feature.
	
5. Libraries or code not written by me:
	None. Besides all the include files, all functional code was written 
	by me. The program did, however, start from the "basic window" 
	code sample from Blackboard.
	